This living history experience is like no other. Here, you’ll walk through the ravaged town of Dupont, Indiana, circa 1863, and encounter smoldering buildings and actors in period costumes clearly concerned about your personal safety. Upon entering the General Store, you’re suddenly immersed in a multi-screen interactive media experience. This is where you begin to learn the story of General Morgan and his Confederate raiders and their recent invasion of the state of Indiana. As you move from building to building, you meet more characters, real and virtual, and learn how these locals developed the will and courage to stop Morgan’s marauding soldiers. The museum’s theaters are equipped with multiple screens, mechanical effects such as falling trees, canon blasts, and image-capture technologies that bring historic figures and period rooms to life.
As the producer of this complex project, I was the primary contact with clients. I led and coordinated content and creative development, graphic, video, and special effects production, interaction design and development, and fabrication. I also managed and coordinated the most challenging portion of the project: a seven-day location shoot that included 100 volunteer cavalry, a cast of more than 20 actors, and dozens of crew.
Designer: Jonathan Bean Ltd. & Christopher Chadbourne